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Friday night game night – more from OMGESSEN!

08 Nov

Five for games tonight, which ruled out a few of the new games we were keen to try including Le Havre (repeat after me: Only play with 5 if ALL are experienced).

We kicked off, instead, with Cockroach Salad. This was fun and light (the kids’ rules make it WAY too light) but we got bored so threw it in after 20 minutes or so. I think it would be funner to play it much, much faster.

Next to the table was Der Name der Rose (Stefan Feld, Ravensburger). I hear that this is a remake/retheming of has similar mechanics to Heimlich & Co, which I’ve not played.

We enjoyed this game very much. It’s a nice, fairly light deduction game with lots going on. A couple of questions (do you reset the time track at the start of each day? We decided not) and a couple of warnings from BGG (Look at the white monk and the grey monk before you play), and we were fine.

Note to self: Check BGG for event card translations. Otherwise, do some. This is the only language-dependent component in this game.

Time on box: 75 minutes. We estimate that it took us a little over an hour to play tonight, including rules. Should be 45-60 minutes for a full game once the rules are known. Recommended.

Next we tried Sushizock im Gockelwok (fun) and Manimals (as expected, better with 4).

Will aim to write proper reviews/recaps of some of these later. These are first impressions.

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2 Comments

Posted by on November 8, 2008 in essen, games

 

2 responses to “Friday night game night – more from OMGESSEN!

  1. Larry Levy

    November 8, 2008 at 1:24 pm

    In case you refer to it in your review, Melissa, I don’t think you can say that Rose is a redesign of Heimlich. I think what people are referring to is that both games have the same core (everyone has a secret color and needs to keep their opponents from guessing what it is). Clans is another game with this feature. In Heimlich, that’s pretty much the game; on your turn, you roll dice, can move any piece, which gains or loses points for that color depending on the space landed on. You want to keep your identity secret so that players won’t dump on your color every chance they get. Rose seems to have a lot more going on, but in the end, the essence is probably the same–try to advance your position while keeping your color secret.

     
  2. melissainau

    November 8, 2008 at 4:13 pm

    Thanks for the correction, Larry. I’ll update this post as well.

     

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